The 3D ‘digital conservation’ tool I’m working on has just got a new feature: you can share your view with others. This means you can send a friend or colleague a URL to a particular reconstructed location, and the view will start looking at what…
The 3D ‘digital conservation’ tool I’m working on has just got a new feature: you can share your view with others. This means you can send a friend or colleague a URL to a particular reconstructed location, and the view will start looking at what…
My recent research is looking to extend image-based 3D reconstructions through an interactive online virtual environments featuring very high resolution images, and a guided tour system. I’m currently working on modelling a densely graffitied tunnel in Sydney, but am interested in more vulnerable, remote, and…
The Graffiti Atlas project is an experiment into graffiti conservation/archives that tracks changes in a locations graffiti over time. This project has been superseded by the “Guided Tours in Virtual Environments” approach, though this newer approach is yet to include showing a progression over…
Here’s another FlowGraph Plugin System node. This one allows you to dynamically move actor joints/bones. Could be handy or plugging in Kinect-detected Skeletal data. The code and binaries (/binaries/Bin32/MoveBones.dll and /binaries/Bin64/MoveBones.dll) are available it’s own GitHub repository.
Nicolas Burrus’s Kinect Website has an updated version of the RGB demo that allows this sort of scanning of rooms…
Friend, Artist and aspiring Architect Melody Williams has just installed these chalk boxes in Camperdown Memorial Park. See if you can find them and have a draw. The park is located in the centre of Newtown, Sydney’s hip, alternative suburb. A long wall down the…
In a similar vein to the image-matching against point-clouds that was demonstrated in the Bing Maps TED talk, PhotoCity is aiming to progressively construct a 3D scan of the world. To this end they have released a free iPhone app that displays current scans,…
A few weeks ago I posted the point-cloud reconstruction of an event in Newcastle, Australia, created from photos. My research colleague Jules Cromarty has meshed the point-cloud and brought it into the computer game Crysis. Here are the results: This is…
From Beyond the Beyond and Shapeways blog: Inventor Enrico Dini has built a large-scale 3D fabricator that uses sand and resin to construct some fantastic shapes, presumably at a strength appropriate for buildings. (Try and ignore the contrived-cool fashion of the presenter):
My research colleague Vinh Nguyen sent me this video of Washington University’s latest image-based reconstruction project (via a New Scientist article “Entire cities recreated from Flickr photos”). The video shows reconstructed mesh models of the city of Rome. The meshes were constructed using…