A few weeks ago I posted the point-cloud reconstruction of an event in Newcastle, Australia, created from photos. My research colleague Jules Cromarty has meshed the point-cloud and brought it into the computer game Crysis. Here are the results:
This is good motivation to follow through with the next stage of refining the reconstruction to be higher grained and better calibrated. Watch this space!
Converting PhotoSynths to Dense Point-Clouds | neonascent
May 29, 2010 -
[…] discussed (with examples of a reconstruction from Newcastle) some of the technologies for doing 3D reconstruction. PhotoSynth is by far the easiest way to get […]