Move actors Bones in Crysis

Move actors Bones in Crysis

Here’s another FlowGraph Plugin System node. This one allows you to dynamically move actor joints/bones. Could be handy or plugging in Kinect-detected Skeletal data.

The code and binaries (/binaries/Bin32/MoveBones.dll and /binaries/Bin64/MoveBones.dll) are available it’s own GitHub repository.