A 3D modelled mock-up of an exhibition for Australian Centre for Contemporary Art (ACCA), which includes realistic modelled acoustics.
detailspreviewA realtime face tracking system, that uses cloud-based AI face identification tools to figure out age, gender, expression, etc.
detailspreviewA portable, battery powered geophone (24 hour batterylife), outputting wave files to a USB thumbdrive.
detailspreviewUnity/Oculus Quest-based VR tool for recording music conducting gestures, 2020.
detailspreviewUsing OpenCV in C++ to visualise the Haar Cascade visual recognition algorithm. Inspired by Adam Harvey’s CV Dazzle project, for Jason...
detailspreviewIR camera-tracked Roombas choreographed to vacuum a text on the gallery floor. (OpenCV, hardware design + implementation, Unity). 2017 Exhibition...
detailspreviewWeb, Cardboard, and GearVR platforms supporting an interactive 360 video experience created by Papermoose. 2016. External Link 360 Tour
detailspreviewUnderlying platform for a network-distributed, multi-machine interactive video experience, and back-end scripting interface. External Link
detailspreviewDesigned and 3D printed a prototype cap for sunscreen. 2015.
detailspreviewAn arduino-based gas relay timer system for air delivery. 2016.
detailspreviewAn ipad-based bespoke song-selection app, triggering 240v relays for the fans of the glitterbox. 2016.
detailspreviewRenders / Visualisation for the UNSW Art and Design EPICentre 360 3D Immersive research facility. (preview renders shown for illustration) 2015.
detailspreviewProduct design, coding, and 3D rendering for Tully Arnot’s lonely sculpture work.
detailspreviewConsulted on approaches to interactive objects, designed and implemented the final interactive components for the August 2015 Digital Bamboo exhibition...
detailspreviewAn ambitious laser control system project implemented through real-time modelling Grasshopper 3D/Rhino, blue-tooth enabled Arduino motor controllers, a bespoke laser-cut...
detailspreviewDeveloped an Arduino-based 72W fading LED controller. Pulsing lights were controlled through pitch detection using a Goertzel alogrithm allowing the LED’s pulse...
detailspreviewCreated a 3D portrait in the style of a Victorian cameo, featuring the artist taking a “selfie”. Laser scan was...
detailspreviewThe following is the catalogue essay I wrote for Richard Stride’s brilliant Mould exhibition.
detailspreviewDeveloped an online streaming fMRI brainscan visualisation tool for the Pearson Lab, UNSW.
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Tactical Space Lab has consulted on a number of external projects involving object or system prototyping, interactive installation, product design, programming, rendering and visualization, bespoke electronics, and VR, AR, and 360 experiences. For inquiries please see our contact details.