Tactical Space Lab

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Tag Archives: Computer Games

Bringing reality closer to gaming

November 22, 2009 3rd Person Avatar Computer Games Identity Politics London Phenomenology Stepping Stone Viewpoint Vimeo Leave a Comment

Moving through Suburbia

July 29, 2009 Architecture Computer Games Conventions Cycling Game Immediacy Insight Intuition Moving Navigation Suburbia Technical Diagram Youtube Videos Leave a Comment

Play Well Together – collaborative storytelling game

December 20, 2008 Collaboration Collaborative Storytelling Computer Game Computer Games Countdown Design Consideration Design Thoughts Early Computer Educational Games Human Effort Mobile Games Mobile Platform Online Madlib Picture Editor Play Game Playing Games Sake Slate Storytelling Game Voting System Leave a Comment

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About

Josh Harle is a mutli-discipline PhD candidate researching Tactical Space through an Australian Research Council Linkage grant. He has a background in Computer Science, Art, and Continental Philosophy, and works across the School of Design, COFA, and the Faculty of the Built Environment, UNSW.

Pozible

Recent Work

  • photo from Tumblr

    One of my works arrived for the exhibition.  I’ve got a video up showing the original architecture along side it.


    05/15/13

  • photo from Tumblr

    Relics


    05/07/13

  • photo from Tumblr

    First test strips of photo-emulsion printing onto plywood (shown next to the laser etched model) looks pretty good! :)


    05/06/13

Recent Posts

  • Kowloon Walled City
  • Distorted Maps
  • Drones, sovereign territory, and recruiting terrorists
  • Strategic Graffiti tracking.
  • Untethered Kinect Scan

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