Nate Lawrence has point out Greg Downing’s code for pulling out camera positions from PhotoSynth, posted on PGrammetry.com. xRez has an example of using it to create a gigapixel object texture.
PGrammetry.com itself is a very helpful discussion board for “Everything related to photogrammetry” – check it out!
CameraExport: PhotoSynth to Camera Projection in 3DS Max | neonascent
Dec 4, 2010 - Reply
[…] was excited to see Greg Downing’s post regarding camera projection mapping from PhotoSynth, but a little disappointed there was no working system made available. I’ve put something […]
Battery-powered wifi mesh test node.
Let the mesh begin!
'Making Sense' at MuseumsQuartier Vienna tonight, for launch of Austrian Australian Arts Alliance.
Trafalgar St tunnel postcards.
Recording tours with Konsumterra
All eyes on tragedy. Forensic science to the rescue.
Art crossed with shoe-gazing
Nearly 2k shots!
35 metres of graffiti eyecandy
End of the line