I’ve recently been trying to explain to people what I’d like to do with architecture and augmented reality, and getting blank looks – i.e. failing. Most succinctly, I want to mess with existing architecture by virtually intervening with it, using a technology called Augmented Reality. Augmented Reality is
a field of computer research which deals with the combination of real-world and computer-generated data (virtual reality), where computer graphics objects are blended into real footage in real time.
and is fantastic, because when the software is running on a mobile phone, it allows the viewer to walk around the installation and get a more spacial feel for it and its context.
Explaining ideas is always a really good way to explore/discover/flesh-out the idea in your own mind. Hence I’m thinking of either making a comic-style illustrated description, or a 3D animated one. Either medium will give me plenty of opportunity to think about the spaciality of different interventions.
I’ve created a few Adobe Photoshop CS2 Actions, to experiment with how different grey-scale filters will look on 3D rendered video content. Here are the video tests, and you can download a .ZIP of the four actions applied (the Actions should work with CS2 or above). I’d be happy to provide a video tutorial of how to convert video to image-sequence, apply actions, and put the image back into video, if anyone needs it?