Archive for Architecture

3D Digital conservation tool: “Share View” feature added

3D Digital conservation tool: “Share View” feature added

The 3D ‘digital conservation’ tool I’m working on has just got a new feature: you can share your view with others.  This means you can send a friend or colleague a URL to a particular reconstructed location, and the view will start looking at what…

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Guided Tours in Virtual Environments

Guided Tours in Virtual Environments

My recent research is looking to extend image-based 3D reconstructions through an interactive online virtual environments featuring very high resolution images, and a guided tour system.  I’m currently working on modelling a densely graffitied tunnel in Sydney, but am interested in more vulnerable, remote, and…

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Graffiti Atlas

Graffiti Atlas

  The Graffiti Atlas project is an experiment into graffiti conservation/archives that tracks changes in a locations graffiti over time.  This project has been superseded by the “Guided Tours in Virtual Environments” approach, though this newer approach is yet to include showing a progression over…

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Move actors Bones in Crysis

Move actors Bones in Crysis

Here’s another FlowGraph Plugin System node. This one allows you to dynamically move actor joints/bones. Could be handy or plugging in Kinect-detected Skeletal data. The code and binaries (/binaries/Bin32/MoveBones.dll and /binaries/Bin64/MoveBones.dll) are available it’s own GitHub repository.

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Kinect Scanning

Nicolas Burrus’s Kinect Website has an updated version of the RGB demo that allows this sort of scanning of rooms…

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Graffiti and Games

Friend, Artist and aspiring Architect Melody Williams has just installed these chalk boxes in Camperdown Memorial Park. See if you can find them and have a draw. The park is located in the centre of Newtown, Sydney’s hip, alternative suburb. A long wall down the…

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Scanning the World in 3D

  In a similar vein to the image-matching against point-clouds that was demonstrated in the Bing Maps TED talk, PhotoCity is aiming to progressively construct a 3D scan of the world. To this end they have released a free iPhone app that displays current scans,…

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In-game rough mesh of Newcastle reconstruction

A few weeks ago I posted the point-cloud reconstruction of an event in Newcastle, Australia, created from photos. My research colleague Jules Cromarty has meshed the point-cloud and brought it into the computer game Crysis. Here are the results:         This is…

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Large Scale 3D Fabrication in Sand and Resin

From Beyond the Beyond and Shapeways blog: Inventor Enrico Dini has built a large-scale 3D fabricator that uses sand and resin to construct some fantastic shapes, presumably at a strength appropriate for buildings. (Try and ignore the contrived-cool fashion of the presenter):

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How to Build Cities from Tourist Photos

My research colleague Vinh Nguyen sent me this video of Washington University’s latest image-based reconstruction project (via a New Scientist article “Entire cities recreated from Flickr photos”).     The video shows reconstructed mesh models of the city of Rome. The meshes were constructed using…

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