The video shows some experiments I conducted in early 2009 with the Augmented Reality Toolkit. I modified the codebase a bit to allow high resolution images in place of webcam input, took some HD footage in the field, and batch-processed the extracted frames. Camera-tracking software can produce the same results, but is heavy on the processing time. This still seems to be a novel implementation; I haven’t seen any similar outdoor videos using AR*. I’m now thoroughly sick of the aesthetic of low-quality YouTube AR videos of someone’s desk-top and mid-torso cropped in frame, while they wave a piece of paper around, which is why this is pure gold:
* Let me know in the comments if you have.