I have finally got animated VRML working, but somewhere along the line the JPEG library broke, so textures will have to wait. so I’m using a lower-quality GIF texture. Just a few more tweaks of the processing code, and I’ll feel happy to switch to the modelling and “sculptural installation” work.
The static model is a scan of myself I did a few years ago using a home-built 3D scanner. I’ve skinned it onto a skeleton and applied one of the motion-capture gestures from Max Payne 2.
Apologies for very repetitive subject of posts lately – I’ve been focussed quite strongly on this project. What you think do far? Do you have any thoughts of how to use the technology to engage with architecture? I’d love to read your comments!