for Photosynth

CameraExport: PhotoSynth to Camera Projection in 3DS Max

CameraExport: PhotoSynth to Camera Projection in 3DS Max

  I’ve written a modification to Christoph Hausner’s SynthExport that will export the camera positions of your PhotoSynth, and create projection maps of the original images to retexture your model in high-res. Let me know how you find it!   Download the CameraExport app here: https://github.com/neonascent/SynthExport-Fork/archive/master.zip…

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PhotoSynth Toolkit

PhotoSynth Toolkit

  As a continuation of the training material I authored for the Photogrammetry and Augmented Reality Workshop, here is a guide to using the PhotoSynth Toolkit for reconstructing 3D models from images or video. It’s much more straightforward than the Bundler method, but less powerful….

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Converting PhotoSynths to Dense Point-Clouds

Converting PhotoSynths to Dense Point-Clouds

I’ve discussed (with examples of a reconstruction from Newcastle) some of the technologies for doing 3D reconstruction. PhotoSynth is by far the easiest way to get into this, but it is not as powerful as some other options. For example, PMVS2 allows you to reconstruct…

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Bing Maps connecting Flickr → Map → PhotoSynth

Bing Maps connecting Flickr → Map → PhotoSynth

  This is so close to what will be a Singularity in mapping and crowd-sourced/community image and video sites. These sites already offer geo-tagging, but when the maps we are using actually understand the 3D composition of locations, matching up images and reconciling them with…

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Camperdown Graffiti Wall deep zoom

Camperdown Graffiti Wall deep zoom

I’ve made a “deep zoom collection” of the camperdown park graffiti wall, so that you can zoom into it and check the whole west-facing wall out in detail. This was made using PhotoSynth to reconstruct the wall, then my Meshlab to reconstruct a model, then…

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Gigapixel surface reconstruction (and Photogrammetry Forum)

Gigapixel surface reconstruction (and Photogrammetry Forum)

Nate Lawrence has point out Greg Downing’s code for pulling out camera positions from PhotoSynth, posted on PGrammetry.com. xRez has an example of using it to create a gigapixel object texture. PGrammetry.com itself is a very helpful discussion board for “Everything related to photogrammetry” –…

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Bundler Photogrammetry Package

Bundler Photogrammetry Package

This package is now very old. (things have moved really fast!)  I recommend using Changchang Wu’s VisualSFM, which works splendidly and continues to incorporate new research.    Last week I held a workshop on Photogrammetry and Augmented Reality. As preparation for the workshop, I took…

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Graffiti and Games

Graffiti and Games

Friend, Artist and aspiring Architect Melody Williams has just installed these chalk boxes in Camperdown Memorial Park. See if you can find them and have a draw. The park is located in the centre of Newtown, Sydney’s hip, alternative suburb. A long wall down the…

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Scanning the World in 3D

Scanning the World in 3D

  In a similar vein to the image-matching against point-clouds that was demonstrated in the Bing Maps TED talk, PhotoCity is aiming to progressively construct a 3D scan of the world. To this end they have released a free iPhone app that displays current scans,…

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History of Space

History of Space

Posting a little late, via Beyond the Beyond: A Museum of London Augmented Reality iPhone app that gives you access to a library of historical, geotagged images. While the screenshots have been meticulously constructed to be perfectly registered, having seen the level of precision mobile…

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